Tuesday, October 1, 2013

Sprint 9







Lens #3: The Lens of Fun
  • What parts of my game are fun? Why?
  • The jumping and different route choices to navigate through the level.
  • What parts need to be more fun?
  • The stairs need to be fixed so they are used correctly, and more maneuvers for the player use to navigate.

Lens #15: The Lens of the Toy
  • If my game had no goal, would it be fun at all? If not, how can I change that?
  • Yes.
  • When people see my game, do they want to start interacting with it, even before they know what to do? If not, how can I change that?
  • Yes.


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