Alex Doucette- Producer and Game Designer (with some Art)- Coming up with concepts and objectives, controls, gameplay, rules.
Brian- Programmer- Programming the game, testing whether it should be 2D or 3D.
Rahee- Level Design Artist- Designing the levels of the game, including obstacles and other background features besides just the level itself.
Ron- Character Design Artist- Designing characters and enemies that will be found in each level, how they look, sound, and act.
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